Arc Raiders Crafting Recipes: Unlock Order Guide
This guide lays out the smartest order to unlock crafting recipes in Arc Raiders, so you spend your hard-earned materials on upgrades that actually keep you alive. It prioritizes survivability, ammo efficiency, and utility over flashy but situational gear, giving you a clear path from early game to endgame.
Ingredients
- 1x Early-game focus: Basic Medkit recipe (unlock first)
- 1x Primary weapon ammo recipe (for your main gun)
- 1x Light Armor Plates recipe
- 1x Shield Cell recipe (if available in your build)
- 1x Frag Grenade recipe (for crowd control)
- 1x Reinforced Medkit recipe (mid-game upgrade)
- 1x Heavy Ammo recipe (for your secondary or heavy weapon)
- 1x Advanced Armor Plates recipe (mid-game)
- 1x Utility Tool recipe (lockpicks, repair tool, or similar)
- 1x Special Ammo recipe (armor-piercing or elemental, late-game)
Instructions
- Unlock the Basic Medkit recipe first. Healing is the single most important survival tool. You will take damage from Raiders, environmental hazards, and other players. A medkit that you can craft from common materials means you never have to rely on finding one in the field. This is your top priority.
- Second, unlock the ammo recipe for your primary weapon. Running out of bullets is a death sentence. Whether you use an assault rifle, SMG, or marksman rifle, being able to craft ammo from basic materials ensures you can always fight back. Check what weapon you use most and unlock that specific ammo type.
- Third, get Light Armor Plates. Damage mitigation is almost as important as healing. These plates reduce the damage you take from incoming fire, giving you more time to react and heal. They are cheap to craft and can be applied before a fight or when you have a moment of safety.
- Fourth, unlock a Shield Cell recipe if your loadout supports shields. Shields provide a temporary buffer that regenerates, making them excellent for pushing objectives or escaping a bad situation. If you prefer a more aggressive playstyle, you can swap this with the grenade recipe.
- Fifth, craft the Frag Grenade recipe. Explosives are fantastic for clearing rooms, flushing out entrenched Raiders, or dealing heavy damage to a group. They are also useful for breaking destructible cover. This gives you a reliable offensive option that doesn’t rely on your primary weapon.
- Sixth, upgrade to the Reinforced Medkit. As you progress, the basic medkit’s healing amount becomes insufficient against tougher enemies. The reinforced version heals for more and is worth the slightly higher material cost. This is a direct upgrade to your survivability.
- Seventh, unlock Heavy Ammo for your secondary or heavy weapon. This is for your backup gun, often a shotgun, LMG, or sniper rifle. Having a supply of heavy ammo means you can use your high-damage weapon more liberally, which is crucial for taking down elite Raiders or other players.
- Eighth, craft Advanced Armor Plates. These offer significantly more protection than the light version. They are the next step in your defensive progression and will be necessary for higher-difficulty missions. Use them when you know you’re heading into a heavy firefight.
- Ninth, unlock a Utility Tool recipe. This could be a lockpick set for opening secured containers, a repair tool for fixing vehicles or turrets, or a sensor jammer. The specific tool depends on your playstyle, but having one crafted on demand is a major quality-of-life improvement.
- Tenth, and finally, unlock Special Ammo. Armor-piercing rounds for taking down heavily armored targets, or elemental rounds for exploiting weaknesses. These are situational but powerful. They should be unlocked after you have a solid foundation of healing, armor, and standard ammo.
Tips
- Don’t hoard materials. Materials are meant to be used. Craft medkits and ammo before you leave the hub, so you start each mission fully stocked. There is no benefit to carrying a large pile of unprocessed materials into a dangerous zone.
- Match your ammo to your gun. Unlocking the wrong ammo recipe is a common mistake. Double-check the caliber your primary weapon uses before spending your unlock points. Wasting an unlock on ammo you can’t use sets you back significantly.
- Prioritize based on your squad. If you always play with a group, coordinate your unlocks. One player can focus on healing, another on ammo, and another on explosives. This spreads the material cost and makes the whole squad more self-sufficient.
- Revisit your loadout. Your first weapon won’t be your last. As you find better guns, you may need to unlock their ammo recipes as well. Don’t be afraid to adjust your crafting priorities as your gear evolves.
Serving Suggestions
This crafting order pairs best with a balanced loadout: one medium-range primary weapon, a close-range secondary, and a mix of offensive and defensive consumables. Use your crafted medkits and armor plates before engaging in a fight, not after you’re already low on health. Grenades are best used to initiate combat or to break up a Raider formation. Save your special ammo for elite enemies or player-versus-player encounters.
Variations
- The Stealth Build: Swap the Frag Grenade for a Sensor Jammer or Smoke Grenade recipe. Prioritize utility tools that help you avoid detection over raw firepower.
- The Support Build: Unlock the Shield Cell recipe earlier and consider a team-based utility tool like a revive beacon or ammo pack. Focus on keeping your squad alive and supplied.
- The Heavy Gunner: Move Heavy Ammo up to the second or third unlock. If you rely on an LMG or shotgun as your primary, you need that ammo recipe as soon as possible.
- The Sniper: Unlock Special Ammo earlier, specifically armor-piercing rounds. Your damage output depends on being able to penetrate enemy armor from a distance.
Storage and Reheating
Crafted items are stored in your inventory and persist between missions, but they are lost if you die and are not recovered. Crafted consumables do not expire, so you can stockpile them. However, inventory space is limited, so only craft what you plan to use in your next mission. There is no way to “reheat” or recycle a crafted item back into materials, so be deliberate with your crafting. A full inventory of medkits is useless if you have no room to carry looted gear.
Frequently Asked Questions
What is the absolute first recipe I should unlock?
The Basic Medkit. Healing is the most fundamental survival need. No other recipe provides as much immediate value in keeping you alive and in the fight.
Should I unlock ammo or armor first?
Ammo for your primary weapon is the better second choice. You can dodge damage, but you cannot fight back without bullets. Running out of ammo forces you into a melee situation that is often fatal.
Are grenades worth the unlock?
Yes, but not first. Grenades are excellent for crowd control and breaking cover, but they are consumable and you can only carry a limited number. They are a force multiplier, not a necessity.
How do I get more crafting materials?
Materials are found by looting containers, searching defeated Raiders, and completing mission objectives. Higher-difficulty missions yield better materials but carry more risk. Focus on looting everything you see during your missions.
Can I change my unlocked recipes later?
In most progression systems, unlocks are permanent. There is no respec option, so choose carefully. This guide is designed to minimize the impact of a bad choice by prioritizing universally useful items.
Is it better to craft or find items in the world?
Crafting is more reliable. Found items are random and often damaged or low-quality. Crafting guarantees you get exactly what you need, when you need it, as long as you have the materials.
Related
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