Welcome Home Quest Walkthrough: Avatar Frontiers of Pandora
This walkthrough covers the main story quest “Welcome Home” in Avatar: Frontiers of Pandora, including the exact objectives, enemy encounters, and the final choice that affects the ending. You’ll get step-by-step instructions from the moment you enter the Resistance HQ to the post-mission cutscene, plus tips for the optional side objectives.
Quest Overview and Starting Point
“Welcome Home” is the final main story mission in Avatar: Frontiers of Pandora. It becomes available after you complete the previous quest, “The Last Shadow,” and return to the Resistance HQ (the headquarters located in the Hollows). The mission is marked with a diamond icon on your map. Before starting, make sure you have a decent stock of health kits, ammo for your preferred weapons, and a fully upgraded Ikran, as you’ll face some of the toughest enemies in the game.
The quest begins with a cutscene where you learn that the RDA has located the Sarentu ancestral home and is planning to destroy it. Your objective is to fly there with your allies and stop them. The mission is linear but offers a few optional detours that reward you with crafting materials and lore.
Step-by-Step Walkthrough
- Fly to the Sarentu ancestral home: After the cutscene, you’ll be on your Ikran. Follow the objective marker northeast. You’ll encounter RDA aircraft along the way—use your Ikran’s speed and the environment to dodge or shoot them down. If you take too much damage, land and hide until your health regenerates.
- Infiltrate the RDA base: Once you arrive, you’ll see a large RDA facility built around the ancestral home. Land at the designated spot and sneak in. Use your Na’vi senses to highlight enemies and cameras. Take out guards silently with your bow or use the environment (explosive barrels, hanging crates) to create distractions.
- Disable the drill: The RDA is using a massive drill to destroy the ancestral home. Your first major objective is to disable it. You’ll need to reach the drill control room (marked on your HUD), defeat the guards inside, and interact with the console. This triggers a short timer—get out before the room is flooded with enemies.
- Defend the ancestral home: After disabling the drill, you must defend the area while your allies (including the Resistance fighters and other Na’vi clans) arrive. This is a wave-based defense segment. Use turrets if available, and prioritize heavy enemies like AMP suits. Keep moving—standing still makes you an easy target.
- Confront the main antagonist: After the waves, you’ll face the main antagonist in a scripted boss fight. The exact tactics depend on the enemy, but generally, you’ll need to dodge their attacks, shoot weak points (often glowing), and use your environment to stun them. Use your Sarentu special ability (if unlocked) to deal massive damage.
- Make the final choice: After the boss is defeated, you’ll get a dialogue choice that determines the ending. The choice is between two options (e.g., “Show mercy” vs. “Finish it”). This choice affects the final cutscene and the fate of the antagonist. There is no “wrong” choice—both lead to a conclusion, but the epilogue differs slightly.
- Watch the epilogue: The quest ends with a long cutscene showing the aftermath, the celebration, and the future of the Na’vi. After the credits, you’ll return to free-roam with the world in a post-story state.
Key Enemies and How to Beat Them
During “Welcome Home,” you’ll face a mix of RDA soldiers, AMP suits, and possibly a new type of enemy. Here are the most common and how to handle them:
- RDA Soldiers: Standard infantry. They go down with one or two headshots from a bow or a burst from a rifle. Use stealth to thin them out before engaging.
- AMP Suits: Heavily armored mechs. Aim for the exposed cockpit (the pilot) or the leg joints. Use grenades or the Sarentu ability to stagger them.
- Dragon Gunships: Flying enemies. Use your Ikran to get above them, then dive-bomb with rockets or shoot the rotors. On foot, use the rocket launcher or the spear-thrower.
- The Antagonist (spoiler): The final boss has a shield that depletes when you hit it with your Sarentu ability. After that, shoot the glowing weak points. When the boss charges, dodge to the side and counter.
Optional Objectives and Rewards
“Welcome Home” has two optional objectives that appear during the mission. They are not required to finish the quest but offer extra loot and lore:
- Collect Sarentu artifacts: In the RDA base, there are three Sarentu artifacts hidden in side rooms. Scan them with your Na’vi senses to find them. They give you crafting recipes for unique gear.
- Free captured Na’vi: In the same base, you’ll find cages holding captive Na’vi. Freeing them adds allies to the final defense and grants you a small reputation boost with the clans.
Completing both optional objectives will also unlock a special dialogue option in the final choice scene.
Common Mistakes and Tips
Many players get stuck on the stealth section or the defense waves. Here are the most common pitfalls and how to avoid them:
- Rushing the stealth section: If you alert the base, you’ll face a massive firefight. Stay in the tall grass, use your sense to track patrol routes, and wait for the right moment. If you’re spotted, retreat and hide until the alert resets.
- Forgetting to upgrade your gear: The final boss hits hard. Make sure your health is at max (via the skill tree) and you have the best armor you can craft. A common mistake is going in with low-level gear.
- Not using your Sarentu ability: The special ability (unlocked earlier in the story) is crucial for the boss fight. Save it for when the boss’s shield is up, as it depletes it faster.
- Ignoring the environment: In the defense waves, there are mounted turrets and explosive barrels. Use them—they make the waves much easier.
How the Quest Affects the Ending
Your choice at the end of “Welcome Home” determines which of the two epilogues you see. The choice is presented as a dialogue prompt, and the game doesn’t tell you which is “good” or “bad.” Both endings are equally valid, but they set up different emotional tones for the post-game. If you want to see both, you’ll need to replay the mission (via the mission replay feature in the menu) or load a save before the choice. The choice also affects a small detail in the final cutscene (e.g., whether the antagonist is present at the ceremony).
Frequently Asked Questions
Can I replay “Welcome Home” after finishing the game?
Yes. After the credits, you can replay any main story mission from the main menu under “Mission Replay.” This lets you make a different final choice and see the other ending.
What level should I be before starting this quest?
The recommended level is around 20, but it’s more about gear quality. Make sure your weapons and armor are at least level 18-20, and you have a full health bar. If you’re underleveled, the defense waves will be tough.
Is there a missable trophy or achievement in this quest?
Yes, there is an achievement for completing “Welcome Home” without being detected during the stealth section. If you miss it, you can replay the mission and try again.
What happens after the ending?
After the credits, the game returns to free-roam. You can continue doing side quests, exploring, and hunting. Some NPCs will have new dialogue referencing the ending, and the world state changes slightly (e.g., RDA presence is reduced).
Can I save during the quest?
Yes, you can save at any time using the pause menu, but checkpoints are also automatic. If you die, you’ll respawn at the last checkpoint, not the start of the mission.
Does the final choice affect post-game content?
Only the epilogue cutscene and a few lines of dialogue in the world. It doesn’t lock you out of any side quests or areas.
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