The Sinking City 2 Chapter 4 Radio Locations
In The Sinking City 2, Chapter 4’s “Time and Tide” radio-related objective points you toward a radio at the Dock Warehouse; it is not a set of several radio collectibles scattered across the chapter. Look for the device inside the warehouse during the investigation, and use the surrounding clues and objective prompts to continue the case.
What “Time and Tide” Refers To
“Time and Tide” is the name of a Chapter 4 case in The Sinking City 2. Searches for “Chapter 4 radio locations” can make it sound as though the task requires finding multiple radios. The useful distinction is between a radio as an interactable object in the case and the evidence you gather around it: the radio is a location-specific point of interest, while the investigation can involve several clues and actions.
The radio to check is at the Dock Warehouse. If you are following a walkthrough that calls this a “radio location,” treat it as a navigation hint, not proof that there is a chapter-wide radio collection or a required count. The game’s investigation structure is about examining relevant objects and connecting evidence, rather than simply collecting every device of one type.
Where to Find the Radio
Go to the Dock Warehouse as directed by the Chapter 4 investigation. Once inside, search the accessible rooms and work areas for the radio and interact with it when the game allows. The title of the case alone does not provide a precise room, shelf, or map coordinate, so avoid relying on an exact spot unless your current objective or an in-game clue confirms it.
- Open the case or objective information and confirm that you are pursuing “Time and Tide.”
- Travel to the Dock Warehouse and enter the area required by the investigation.
- Search nearby surfaces and objects for the radio; approach it and use the on-screen interaction prompt.
- Inspect any newly available evidence and check whether the case objective has updated.
If the radio is not immediately obvious, sweep the accessible space instead of assuming it is outdoors or at the docks themselves. “Dock Warehouse” identifies the relevant area, but does not necessarily mean the item is sitting on a pier or visible from the entrance.
How the Investigation Progresses
The radio should be treated as one part of an investigation, not necessarily as the entire solution. In detective-style gameplay, examining a clue may add evidence, update a case objective, or make another interaction available. Read the prompt after interacting and check your case materials before leaving the location.
A reliable loop is to inspect the radio, review the evidence list, and then look for other highlighted or interactable details in the warehouse. If the case asks you to draw a conclusion or connect evidence, do that through the game’s investigation interface rather than repeatedly using the radio. The next step depends on what your current objective says; a guide that skips those prompts may not match your point in the case.
Do not assume that every audible radio, radio-like prop, or device elsewhere in the chapter is required. The relevant object is the one tied to the “Time and Tide” investigation. Optional environmental details may add atmosphere or context without being necessary to advance the case.
If the Radio or Interaction Is Missing
When the radio cannot be found or will not respond, first check whether you have reached the right case stage. A location may be present on the map before its related interaction becomes available, and entering the right building does not always mean every clue is active. Re-read the objective text and follow any prerequisite it names.
- Confirm the chapter and case: Make sure you are in Chapter 4 and have “Time and Tide” selected or active.
- Search the full accessible area: Check rooms and workspaces, not just the doorway or exterior.
- Look for prompts: Move close to objects and check for an interaction cue; some clues are easier to notice from another angle.
- Review recent evidence: A clue you have already examined may have changed the next objective, so look for a new task rather than repeating the same interaction.
- Reload only if necessary: If an expected prompt remains unavailable after checking the objective and nearby clues, return to a recent checkpoint or reload the area as a general troubleshooting step.
These checks are more useful than searching for a supposed list of multiple radios. The wording of online searches can blur together a clue location, an objective step, and a collectible hunt; they are not automatically the same thing.
What to Know About Guides and Spoilers
Walkthroughs can differ in how they label an investigation step. One may call it “find the radio,” another may describe the warehouse clue, and a third may jump directly to the evidence-board conclusion. Those descriptions can refer to different moments in the same case rather than separate radio locations.
For the least spoiler-heavy approach, use the Dock Warehouse as your destination, inspect the radio, and then consult the in-game objective. If you are stuck, seek help for the exact current objective wording, not only the chapter title. That makes it less likely that a guide will send you ahead to a later clue or reveal story developments you have not reached.
It is also worth distinguishing an investigation clue from a missable collectible. Unless the game explicitly labels a radio as collectible or gives a collection counter, there is no reason to infer that every radio-shaped object must be found for completion. Follow the case evidence and objective updates instead.
Frequently Asked Questions
Where is the radio in The Sinking City 2 Chapter 4?
For “Time and Tide,” check the Dock Warehouse. Search the accessible interior and use the interaction prompt when you find the relevant radio.
Are there multiple radios to find in Time and Tide?
The chapter search wording can be misleading. The radio reference is a case-related location clue, not a confirmed requirement to collect several radios.
What should I do after interacting with the radio?
Review the evidence and the updated case objective. Continue investigating any newly indicated clues or use the investigation interface if the case calls for connecting evidence.
Why can’t I interact with the radio?
You may not have reached the required case step, may be looking at a different radio-like prop, or may need to inspect another clue first. Confirm the active objective and search the warehouse carefully.
Can I miss the radio and fail the case?
The safest approach is to complete the investigation prompts as they appear. Do not assume the radio is an optional collectible; treat it as a case clue and follow the objective updates.
Quick Answer
For The Sinking City 2 Chapter 4’s “Time and Tide,” go to the Dock Warehouse and inspect the relevant radio. There is no reliable basis for treating the query as a hunt for several radio collectibles; use the case objective and evidence updates to determine what comes next.
Related
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.