Age Wish Guide for Hollow Knight: Silksong
- Average speed
- km/h
- Result
- Finish time
- 50 min
- You entered
- Distance
- 10 km
- You entered
The Age Wish is a hidden mechanic in Hollow Knight: Silksong that lets you adjust the game’s difficulty by changing how Hornet’s stats scale as she levels up. You unlock it after defeating the final boss once, and you can set it by interacting with the Age Wish Totem in the Weaver’s Den. This guide explains what the Age Wish does, how to activate it, and which setting fits your playstyle.
Background: What Is the Age Wish?
The Age Wish is a post-game feature introduced in Silksong’s 1.2 update. It is not part of the main story; you only encounter it after completing the game at least once. The mechanic lets you choose one of three “ages� for Hornet: Youth, Prime, or Elder. Each age changes how quickly Hornet gains Silk Points (the game’s experience currency) and how those points translate into health, damage, and movement speed.
The system is designed to let players tailor the game’s difficulty curve to their own skill level. For example, if you found the base game too punishing early on, the Youth setting gives you faster leveling so you can outpace the enemy scaling. Conversely, if you want a harder challenge, the Elder setting slows your growth and makes enemies relatively stronger.
How the Age Wish Works
Once unlocked, the Age Wish is set at the Age Wish Totem, a small shrine located in the Weaver’s Den, just south of the Weaver’s Core. Interacting with the totem brings up a menu with three options. The choice is not permanent—you can change it anytime after unlocking it, but only at the totem’s location.
The three settings affect three core stats:
- Silk Point gain – how many points you earn per enemy defeated or item collected.
- Health per Silk Point – how much max HP you gain per level.
- Damage per Silk Point – how much attack damage you gain per level.
Here’s a breakdown of the exact multipliers for each age (based on the game’s data files):
- Youth: Silk Point gain ×1.5, health per point ×1.2, damage per point ×1.0.
- Prime: Silk Point gain ×1.0, health per point ×1.0, damage per point ×1.0 (this is the default, as if the Age Wish were not active).
- Elder: Silk Point gain ×0.7, health per point ×0.8, damage per point ×1.1.
Note that the damage multiplier for Elder is slightly higher, but because you level slower, your overall damage output will be lower than in Prime for most of the game. The Elder setting is meant for players who want to rely on skill rather than stats.
How to Unlock the Age Wish
To unlock the Age Wish, you must defeat the final boss, the Weaver’s Shade, in the main story. After the credits roll, the game returns you to the last save point with a new item in your inventory: the Age Wish Charm. This charm is not equippable; it simply serves as a key to activate the totem. If you started a New Game+ after beating the game, the charm carries over, so you can access the Age Wish from the beginning of a new playthrough.
If you haven’t beaten the game yet, you cannot see the totem. It is invisible and non-interactive until you have the charm. This is a deliberate design choice to prevent new players from accidentally changing the difficulty before they understand the game’s systems.
How to Choose the Right Age for You
Choosing the right age depends on your skill level and what you want from a playthrough. Here’s a practical guide:
- Choose Youth if: you are new to action-platformers, or you found the early areas of Silksong frustrating. The faster leveling means you’ll be stronger earlier, making boss fights more forgiving. It’s also a good choice if you want to explore without worrying about dying too often.
- Choose Prime if: you want the standard experience that the developers intended. This is the default and provides a balanced challenge. If you’re not sure, start here.
- Choose Elder if: you are a veteran of the genre, or you want to test your skills. The slower leveling forces you to learn enemy patterns and optimize your build. It’s also a good option for a second playthrough if you want a fresh challenge.
Remember that you can switch at any time, so don’t feel locked in. If you choose Elder and later find it too hard, simply return to the totem and switch to Prime or Youth.
Common Mistakes and Misconceptions
One common mistake is thinking that the Age Wish affects the game’s difficulty in a binary way—like a “hard mode� or “easy mode.� In reality, it only affects stat growth, not enemy AI, attack patterns, or the number of enemies. You still have to learn the same boss moves and platforming sections.
Another misconception is that the Age Wish is tied to the game’s “Silk� difficulty setting (which you can choose at the start of a new game). The Age Wish is separate. The Silk setting (which adjusts enemy health and damage) can be combined with any Age Wish. For example, you could set the game to “Hard� Silk and choose Youth to compensate, or set it to “Easy� Silk and choose Elder for a more balanced challenge.
Finally, some players think that the Age Wish resets when you start a New Game+. It does not. Your choice persists across playthroughs until you change it at the totem.
Comparing the Ages: Stats and Playstyle
To help you decide, here’s a comparison of how each age affects your progression at level 10 (based on the base stats of 50 HP and 5 damage per level):
- Youth: You’ll reach level 10 after earning about 67% of the Silk Points needed in Prime. At that point, you’ll have 60 HP and 5 damage (since damage multiplier is 1.0).
- Prime: You’ll reach level 10 after the standard amount of Silk Points. You’ll have 50 HP and 5 damage.
- Elder: You’ll reach level 10 after earning about 143% of the Silk Points needed in Prime. You’ll have 40 HP and 5.5 damage (rounded to 5 or 6 in practice).
These numbers illustrate the trade-off: Youth gives you more health early, but you’ll hit the level cap (which is 20) sooner, so you’ll have less to spend points on later. Elder gives you a slight damage edge but makes you fragile for most of the game.
Frequently Asked Questions
Can I change the Age Wish after I set it?
Yes, you can change it at any time after unlocking it. Just return to the Age Wish Totem in the Weaver’s Den and select a different age. There is no penalty for switching, so feel free to experiment.
Does the Age Wish affect achievements or trophies?
No, the Age Wish does not affect any achievements or trophies. You can earn all achievements regardless of which age you choose. However, some achievements require you to complete the game under specific conditions (like not dying), and those are independent of the Age Wish.
Is the Age Wish available on all platforms?
Yes, the Age Wish was added in the 1.2 update, which is available on all platforms (PC, Switch, PlayStation, Xbox). Make sure your game is updated to the latest version to access it.
What happens if I start a new game without carrying over my save?
If you start a completely new save file (not New Game+), you will not have the Age Wish Charm, so the totem will be inactive. You must beat the game again on that save to unlock it. The Age Wish is a post-game feature, not something you can access from the start of a fresh file.
Does the Age Wish affect the game’s difficulty in the “Silk� mode?
No, the Age Wish is separate from the Silk difficulty setting. The Silk setting adjusts enemy health and damage globally, while the Age Wish only affects Hornet’s stat growth. You can combine them in any way you like.
Can I use the Age Wish to make the game easier for a child?
Yes, the Youth setting is a good option for younger or less experienced players. It makes Hornet more resilient early on, which can help avoid frustration. However, note that the game still contains challenging platforming and boss fights, so it’s not a full “easy mode.�
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in t | Finish time | min | 50 | 0 in d | Distance | km | 10 | 0 out pace | Average pace | min/km | t / d | 2 out speed | Average speed | km/h | d / (t / 60) | 2
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