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V Rising Server Auto Updates with Warnings

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V Rising Server Auto Updates with Warnings

This guide shows you how to set up automatic updates with player warnings on your V Rising dedicated server. You’ll learn to use a simple script that checks for updates, warns players before restarting, and applies the update automatically—keeping your server current without manual intervention.

What You’ll Need

  • A Windows or Linux server running V Rising dedicated server (SteamCMD method recommended).
  • Administrator/root access to the server.
  • Basic familiarity with editing text files and running scripts.
  • SteamCMD installed and configured to download V Rising server files.

Step-by-Step

  1. Locate your server files. Find where your V Rising server is installed. Typically this is a folder like C:\VRisingServer on Windows or /home/steam/VRisingServer on Linux. Note the path—you’ll need it in the script.
  2. Create an update script. On Windows, create a new text file named update_server.bat (or .ps1 for PowerShell). On Linux, create update_server.sh. This script will handle the update process.
  3. Write the script logic. The script should do the following:
    • Check the current version of your server against the latest available version (you can query SteamCMD or use a web API).
    • If an update is available, send a warning message to all players via the server console (using the say command).
    • Wait a specified time (e.g., 5 minutes) to allow players to save and log out.
    • Stop the server gracefully (using a shutdown command or killing the process).
    • Run SteamCMD to update the server files.
    • Restart the server.
  4. Implement the version check. For a simple approach, use SteamCMD’s +app_info_print 1829350 (V Rising’s App ID) to get the latest build ID. Compare it to your current build ID (found in steamapps/appmanifest_1829350.acf). If different, proceed with update.
  5. Send warnings. Use the server console command say "Server will restart for an update in 5 minutes. Please save and log out." You can send multiple warnings at different intervals (e.g., 5 minutes, 1 minute, 30 seconds).
  6. Stop the server. On Windows, you can use taskkill /IM VRisingServer.exe after warnings. On Linux, use kill or pkill VRisingServer. Ensure you give the server time to save (graceful shutdown is preferred).
  7. Update via SteamCMD. Run a command like: steamcmd +login anonymous +force_install_dir "C:\VRisingServer" +app_update 1829350 validate +quit (adjust paths).
  8. Restart the server. Start the server again using your usual startup command (e.g., VRisingServer.exe -serverName "MyServer" -saveName "world1" -logFile).
  9. Schedule the script. Use Task Scheduler on Windows or cron on Linux to run the script periodically (e.g., every hour). This way, it checks for updates automatically.
  10. Test the script. Run the script manually to ensure it works. Check that warnings appear in the server console and that the update/restart sequence completes without errors.

Common Mistakes

  • Not checking for updates properly. Relying on a fixed schedule without checking for actual updates can cause unnecessary restarts. Always compare build IDs.
  • Killing the server without warning. Forgetting to send warnings or not waiting long enough can cause player data loss. Always give at least a few minutes.
  • Using the wrong App ID. V Rising’s App ID is 1829350 for the dedicated server. Double-check this, as using the client ID (1604030) will download the wrong files.
  • Not validating files. Skipping the validate parameter in SteamCMD can lead to corrupted files. Always include it.
  • Path issues. Using relative paths or spaces without quotes can break the script. Always use absolute paths and quote them.

Tips

  • Use a dedicated user account for the server to avoid permission issues.
  • Log everything. Add echo statements and redirect output to a log file for troubleshooting.
  • Set a maintenance window. Schedule updates during off-peak hours to minimize disruption.
  • Test on a staging server if possible, to avoid breaking your live server.
  • Consider using a server manager tool like LGSM (Linux Game Server Managers) for Linux, which has built-in update scheduling.

Troubleshooting

  • Warnings not showing. Ensure you’re sending the say command to the correct console. If using RCON, verify the RCON password and connection.
  • Server won’t stop. If taskkill or kill doesn’t work, you may need to force stop. On Windows, use taskkill /F; on Linux, kill -9. But be aware this may cause data loss.
  • Update fails. Check your internet connection and SteamCMD logs. Ensure the server has enough disk space.
  • Server won’t restart. Verify the startup command is correct. Check for missing DLLs or permissions.
  • Script doesn’t run automatically. Check Task Scheduler or cron logs. Ensure the script has execute permissions on Linux (chmod +x).

Frequently Asked Questions

How do I find the current build ID of my server?

Look in the steamapps/appmanifest_1829350.acf file in your server’s SteamCMD folder. The “buildid” field shows the current version.

Can I use this script on a Linux server?

Yes, the same logic applies. You’ll need to adapt the commands (e.g., use pkill instead of taskkill, and use a shell script instead of batch).

Will the warnings show in the game chat?

Yes, the say command sends a message to the global chat, which players see in-game.

How do I set up Task Scheduler on Windows?

Open Task Scheduler, create a new task, set the trigger to repeat (e.g., every hour), and set the action to run your batch file. Ensure “Run with highest privileges” is checked.

What if I want to update manually instead?

You can skip the scheduling part and just run the script manually whenever you want to check for updates.

Is it safe to use validate every time?

Yes, validate checks file integrity and downloads any missing/corrupted files. It’s safe and recommended.

Related

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