Change Castle Decay Rate on a V Rising Server
This guide explains how to adjust the castle decay rate on a V Rising server, which controls how quickly player-built structures lose durability and eventually collapse when owners are offline. You’ll need access to the server’s configuration files—either on your own dedicated server or through a hosting provider’s control panel. The process is straightforward and takes about five minutes.
What You’ll Need
- Access to the server’s
ServerHostSettings.jsonfile (for dedicated servers) or the hosting provider’s configuration editor. - A text editor like Notepad++ or VS Code (if editing files manually).
- Administrator permissions on the server or hosting account.
- Knowledge of your server’s IP/port if you need to reconnect after a restart.
Step-by-Step
- Locate the configuration file. For a dedicated server, navigate to the folder where V Rising server files are installed (e.g.,
VRisingServer/VRisingServer_Data/StreamingAssets/Settings/). For hosted servers, log into your control panel (like GPortal, Nitrado, or your provider’s dashboard) and find the “Config Files” or “Settings” section. - Open
ServerHostSettings.jsonwith a text editor or the panel’s built-in editor. This file contains all server settings, including castle decay parameters. - Find the decay-related keys. Look for
CastleDecayRate(orCastleDecayRatein some versions). This is a decimal multiplier. Default is usually1.0(100% decay speed). Lower values slow decay; higher values speed it up. - Change the value. For example, set it to
0.5for half-speed decay, or0.1for very slow decay. If you want no decay at all, set it to0(though this may disable decay entirely). - Save the file. If using a panel, click “Save” or “Apply”. If editing manually, save the file with UTF-8 encoding (default).
- Restart the server. Changes only take effect after a full restart. In the panel, use the “Restart” button. For dedicated servers, stop and start the process (or use a script).
- Verify the change. Log into the game, check your castle’s decay timer (hover over a structure). The time should reflect the new rate. You can also check the server log for the loaded settings.
Common Mistakes
- Editing the wrong file. Some servers have
ServerGameSettings.jsonfor gameplay options, but decay is inServerHostSettings.json. Double-check the filename. - Using a value outside 0-1. Values above 1 accelerate decay; negative values may cause errors. Stick to 0-1 for slower decay.
- Forgetting to restart. The game reads settings only at startup. A simple reload won’t apply changes.
- Syntax errors. Missing commas or quotes in the JSON file can break the server. Use a JSON validator if unsure.
- Not backing up. Always copy the original file before editing, so you can revert if something goes wrong.
Tips
- Test with a small value like
0.5first to see if it matches your desired pace. - Consider also adjusting
CastleBloodBoundDecayRate(if present) to affect decay for blood-bound structures specifically. - If you want decay to pause entirely while players are offline, look for
DecayEnabledor similar flags, but note that setting decay to 0 effectively disables it. - For public servers, announce the change so players know their castles won’t decay as fast.
- Keep the server updated; patches may reset settings to defaults, so reapply after major updates.
Troubleshooting
- Server won’t start after editing. Likely a JSON syntax error. Revert to the backup, then re-edit carefully. Use a JSON validator online.
- Decay rate unchanged. Confirm you edited the correct file and key name. Some versions use
CastleDecayRatevsCastleDecayRatePerDay. Check the official wiki for your server version. - Changes apply but not as expected. If you set 0.5 but decay seems faster, note that the game may also have a minimum decay time. Check
DecayRatein the game settings as well. - Players report decay still happening. Ensure the server fully restarted and players are on the correct server (not a cached instance).
- Hosting panel doesn’t show the option. Some panels hide advanced settings. Use “Edit Config” or “Advanced” mode, or manually upload a modified
ServerHostSettings.json.
Frequently Asked Questions
Can I set decay to zero to disable it completely?
Yes, setting CastleDecayRate to 0 disables decay entirely. However, some server versions may ignore 0 and still apply a minimum decay. Test it.
Does this affect all castles on the server?
Yes, the setting is global. It applies to every player’s castle, including your own.
Is there a separate setting for offline decay?
V Rising uses the same decay rate for both online and offline time. There’s no separate offline multiplier in the standard settings.
Do I need to edit the file every time I update the server?
Major game updates may overwrite configuration files. Back up your settings and reapply after updates if needed.
Can I change decay rate from within the game?
No, it’s a server-side setting only. You need file or panel access.
What’s the default decay rate?
The default is 1.0, meaning structures decay at the standard rate. Lower values slow decay, higher values speed it up.
Related
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.