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Dying Light: The Beast Killing Streak Vol. 3 Guide

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Dying Light: The Beast Killing Streak Vol. 3 Guide

This walkthrough explains how to complete every objective in the “Killing Streak Volume Three” bounty in Dying Light: The Beast, including the fastest farming routes, required weapons, and how to track your progress. You get the bounty from the Bounty Board, and it requires you to rack up a 30-kill combo without taking damage, which this guide breaks down into a safe, repeatable strategy.

What the Killing Streak Bounty Actually Requires

The “Killing Streak Volume Three” bounty is a combat challenge that tests your crowd-control skills. Unlike simple kill counts, this one demands a continuous combo meter. The in-game combo counter appears on the right side of the screen during combat. If you land a hit on an enemy, the counter increases. If you get hit by any enemy attack, the combo resets to zero, and you must start over. The bounty completes when the combo counter reaches 30. You do not need to kill 30 enemies in a single fight; you can build the combo across multiple groups, as long as you never take a single point of damage between hits.

Best Location and Time to Farm the Streak

The most reliable spot is the Old Villedor sewer entrance near the Bazaar, specifically the wide tunnel that connects to the metro station. This area spawns a dense cluster of Biters (standard walkers) and a few Virals. The key is that the spawns are consistent and the space is flat, giving you room to move. Go at night for denser spawns, but only if you have the “Night Hunter” perk that slows Viral detection. If you are not confident at night, daytime works fine; you just need to lure Biters from a wider radius. Avoid the open streets near the Tower, as that area spawns more armed Rais’ men who can shoot you, instantly breaking your combo.

Required Weapons and Gear Setup

Your weapon choice makes or breaks this bounty. You need a fast, low-knockback weapon that lets you chain hits without sending enemies flying out of reach. The ideal picks are:

  • One-handed axes or machetes with a “Bleeding” or “Shock” elemental mod. The damage-over-time ticks count as hits, which helps build the combo even if you miss a swing.
  • Any weapon with the “Frenzy” perk that increases attack speed after each kill. This is the single best perk for this bounty.
  • A shield is not recommended. Blocking is fine, but a shield slows your attack recovery. Use a two-handed weapon only if it has the “Lightweight” perk, otherwise the wind-up is too slow.

Equip the “Regeneration” booster before starting. While it does not prevent damage, it heals you quickly if you make a small mistake, and the healing animation does not reset the combo. Also, ensure your grappling hook is upgraded to the “Instant Takedown” skill, as it lets you instantly kill a Viral that gets too close, adding +1 to the combo without risking a hit.

Step-by-Step Strategy to Reach 30 Kills

Follow this exact sequence to minimize risk. Do not deviate, as improvisation often leads to a stray hit.

  1. Clear the perimeter. Before engaging the main group, use throwing knives or a bow to kill any lone Virals patrolling the edges of the tunnel. You want a clean arena.
  2. Aggro a group of 4-5 Biters. Throw a firecracker or a decoy into the center of the tunnel. Wait until they are all facing you and walking in a loose cluster.
  3. Start with a sprinting kick. This knocks down the front two Biters. Immediately follow up with a ground-pound attack on one of them. This counts as your first hit.
  4. Chain light attacks. Use light, horizontal swings to hit multiple Biters at once. Do not use a charged heavy attack unless you have the “Wide Swing” perk, as the recovery time leaves you open.
  5. When the combo reaches 15, switch to a ranged finisher. Pull out a pistol or a crossbow and shoot a Viral that is climbing down from a wall. This adds to the combo without melee risk.
  6. Use your grappling hook on any enemy that gets behind you. The hook instantly pulls them to you and stuns them, letting you land a free hit to keep the combo alive.
  7. Finish the last 5 kills with a grenade. A single frag grenade thrown into a group of 3+ Biters will count each kill separately, instantly boosting your combo by 3-4 points. This is the safest way to close the gap from 26 to 30.

Common Mistakes That Break Your Combo

The most frequent error is using a weapon with high knockback. A two-handed sledgehammer will send Biters flying across the room, and by the time you chase them down, the combo timer (which lasts about 3 seconds between hits) expires. Another mistake is fighting near explosive barrels. A stray spark from a firecracker can ignite a barrel, and the explosion damage counts as you taking a hit, even if you are not in the blast radius. Finally, do not use the “Tackle” skill (the one that lets you run through enemies). It is great for traversal, but it knocks enemies down and resets their attack animation, making them swing at you immediately after they stand up, which often lands a hit before your next swing connects.

How to Track Progress and Confirm Completion

The bounty progress is not shown as a percentage on the main HUD. You must open the Bounty Board menu (press the Bounty key/button, usually “J” on PC, the touchpad on consoles) and select the active bounty. It will show “Combo Streak: X/30” where X is your current best combo. Note that this number only updates when you die, fast travel, or complete the bounty. It does not update live during combat. If you reach 30 and the bounty does not instantly complete, it means you took a hit at some point that you did not notice. The safest way to confirm is to complete the combo, then immediately pause and check the menu. If it shows 30/30, the bounty is done and the reward (typically a rare weapon blueprint and a large amount of Survivor points) is automatically added to your inventory.

Alternatives If the Sewer Location Is Too Crowded

If the sewer is overrun with Volatiles (the glowing, fast monsters) at night, or if you are on a higher difficulty where Biters hit harder, there is a safer alternative. The rooftops of the Slums district (in the original map) have isolated groups of 2-3 Biters on each flat roof. You can use the grappling hook to jump between roofs, and the Biters cannot follow you across gaps. The combo timer resets between groups, so you must chain them quickly. The strategy is to kill the first group, immediately hook to the next roof, and kill that group. This is slower but far safer, as there are no Virals on rooftops during the day. You can also use the “Camouflage” skill (if unlocked) to walk among Biters without them attacking, letting you line up a perfect multi-hit swing on a dense group.

Frequently Asked Questions

Does the combo reset if I use a medkit?

No. Using a medkit, booster, or any consumable does not reset the combo. Only taking damage from an enemy attack resets it. However, if you take fall damage from a high drop, that also counts as damage and resets the combo. So avoid jumping off buildings during the bounty.

Can I complete this bounty in co-op?

Yes, but it is much harder. In co-op, the combo counter is shared, but enemy health and damage scale up. A single hit from a Biter in co-op will still reset the shared combo. The easiest way is to have one player use a shield to block all incoming attacks while the other player deals damage. The blocking player cannot attack, but they can keep the combo safe.

Do thrown weapons like knives count toward the combo?

Yes, any damage-dealing action counts, including throwing knives, bows, guns, grenades, and even the grappling hook’s takedown animation. However, environmental kills (like pushing a Biter off a ledge) do not count, because the game does not register a “hit” on a falling enemy.

What if I accidentally kill a civilian or a neutral NPC?

Killing a civilian does not break the combo, but it will spawn a “Wanted” level that brings Rais’ men to your location. Those armed enemies can shoot you, and a bullet will reset your combo. If you accidentally hit a civilian, immediately run away from the area to despawn the wanted level before continuing the bounty.

Is there a time limit on the combo?

Yes, the combo has a hidden timer of roughly 3-4 seconds. If you go that long without landing a hit on any enemy, the combo resets to zero. This is why you must keep moving and attacking continuously. If you are searching for enemies, the combo will expire. Always have a decoy or a firecracker ready to throw at a distant group to keep the timer alive.

Why did my combo reset when I blocked an attack?

Blocking an attack does not reset the combo, but getting hit while blocking does. If you block too late, the game registers a partial hit, which counts as damage. Make sure you press the block button a full second before the enemy swing lands. Also, blocking a Viral’s leap attack will often stagger you, and the stagger animation leaves you open for a follow-up hit from another enemy, which will break the combo.

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