ThisCalculator

Everyday

Deadlock Bebop Build Guide: Items & Skill Order

Updated · Standard formula, shown below

Deadlock Bebop Build Guide: Items & Skill Order

This guide explains how to build Bebop in Deadlock: which abilities to max first, which items to buy early and late, and how to play his hook-and-bomb combo effectively. You’ll get a clear skill priority order, itemization for both core and situational slots, and answers to common build questions.

How Bebop’s Kit Works

Bebop is a hybrid damage/disruption hero whose power comes from three main abilities:

  • Sticky Bomb (1): Attaches a bomb to an enemy (or ally) that explodes after a short delay, dealing damage in an area. Damage scales with Spirit Power and can be stacked by attaching multiple bombs.
  • Hyper Beam (2): A channeled beam that deals damage and slows enemies in a line. Often used to finish kills or clear waves.
  • Hook (3): Pulls an enemy toward Bebop. This is his signature playmaker ability, setting up picks and combos.
  • Ultimate – Uppercut (4): Knocks an enemy into the air, leaving them briefly stunned. Used to confirm kills or peel.

Most builds focus on maximizing Sticky Bomb damage and using Hook to guarantee bomb hits. Hyper Beam is usually a secondary priority.

Skill Order Priority

The standard skill order is to max Sticky Bomb first, then Hook, then Hyper Beam. Here’s a typical leveling plan:

  1. Level 1: Sticky Bomb
  2. Level 2: Hook
  3. Level 3: Sticky Bomb
  4. Level 4: Sticky Bomb
  5. Level 5: Hook
  6. Level 6: Ultimate (Uppercut)
  7. Continue maxing Sticky Bomb, then Hook, then Hyper Beam.

Why max Sticky Bomb? Its damage scales multiplicatively with Spirit Power, and the cooldown reduction at higher ranks lets you stack bombs more often. Hook’s range and cooldown also improve with ranks, making it a strong second max. Hyper Beam is useful for wave clear and poke but is less impactful in the early game.

Core Items: Early Game

Your first purchases should support your laning and set up your bomb damage. Good early items include:

  • Extra Charge: Gives an extra Sticky Bomb charge, letting you attach two bombs quickly for a big burst.
  • Mystic Burst: Adds bonus Spirit damage on ability hit, synergizing with Sticky Bomb.
  • Spirit Strike: Improves your melee and gives Spirit Power, useful for trading in lane.
  • Monster Rounds: Helps with jungle camps and wave clear if you need to farm faster.

These items are cheap and give immediate value. Don’t skip defensive items like Extra Stamina or Healing Rite if you’re struggling to survive.

Mid-Game Core Items

By mid-game, you want to amplify your bomb damage and survivability. Key items:

  • Mystic Shot: Adds Spirit damage to your weapon, which also procs on your bomb’s explosion? Actually, it only procs on gun hits, but it’s still good for poke.
  • Improved Spirit: Big Spirit Power boost, directly increasing bomb damage.
  • Duration Extender: Increases the duration of Sticky Bomb’s slow, making it easier to land follow-up hooks.
  • Superior Cooldown: Reduces all ability cooldowns, letting you hook and bomb more often.
  • Bullet Armor / Spirit Armor: Pick one based on the enemy team’s damage type.

These items turn Bebop into a threat that can one-shot squishies with a full combo.

Late-Game and Situational Items

Late game, you need to scale your damage and stay alive. Consider:

  • Mystic Reverb: Causes your abilities to deal bonus damage over time, excellent on Sticky Bomb.
  • Superior Duration: Further extends bomb slow and beam duration.
  • Diviner’s Kevlar: Gives Spirit Power and a shield when you use your ultimate, helping you survive after engaging.
  • Unstoppable: Prevents your Hyper Beam from being interrupted – crucial against stuns.
  • Improved Armor: Upgrade your defensive item as the game progresses.

If the enemy has high healing, buy Healing Booster? Actually, that’s for yourself. For anti-heal, consider Poison Shots (weapon) or Healing Reduction items that apply to abilities. But note that Bebop’s bomb does not apply on-hit effects, so you’d need a weapon item.

Common Build Mistakes

Many players make these errors when building Bebop:

  • Ignoring survivability: Bebop is fragile. Buying only damage items will get you killed in team fights.
  • Not buying cooldown reduction: Bebop’s power is in his abilities. Cooldown items are almost always worth it.
  • Maxing Hyper Beam first: Hyper Beam is tempting, but it doesn’t scale as well as Sticky Bomb in the early game. You’ll lose trades.
  • Forgetting to use your ultimate: Uppercut is a great setup tool, but many players save it for last and miss kills.

How to Play the Combo

Your main combo is: Hook → Sticky Bomb → Uppercut → Hyper Beam (if needed). The hook brings the enemy close, you attach a bomb, uppercut keeps them in the air while the bomb explodes, and beam finishes them. Practice the timing so the bomb explodes right after the uppercut stun ends.

Also, use Sticky Bomb on yourself when escaping? Actually, you can attach it to an ally to save them from a chasing enemy? No, it explodes after a delay, so it’s not a defensive tool. Use it offensively.

Frequently Asked Questions

What is the best first item on Bebop?

Extra Charge is often the best first item because it gives you an extra Sticky Bomb charge, letting you burst enemies down in lane. Alternatively, Monster Rounds helps with farming if you need to play safe.

Should I buy Spirit or Weapon items on Bebop?

Focus on Spirit items. Bebop’s abilities scale with Spirit Power, and his gun is not his primary damage source. However, a few weapon items like Mystic Shot can be useful for poke, but they are not core.

How do I land hooks more reliably?

Use the environment to your advantage. Hook through walls or from high ground. Also, wait for enemies to use their dash before hooking, since they can dodge otherwise. Practice in the training range.

Is Bebop good in the late game?

Yes, if you build Spirit Power and cooldown reduction, your bomb can one-shot squishies. However, you need to stay alive to deal damage, so defensive items are essential.

Can I play Bebop as a support?

Bebop can be played as a utility support, focusing on hooks and uppercuts to set up kills for your team. In that case, buy items that improve your survivability and utility, like Armor and Cooldown, and skip heavy damage items.

What is the best way to farm with Bebop?

Use Hyper Beam to clear waves and jungle camps. It’s also good for taking objectives like the Mid-Boss? Actually, it’s not great for boss, but it helps with minion waves. Buy Monster Rounds early if you need to farm more.

Related

Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.