ThisCalculator

Everyday

Crimson Desert Dragon Stone Chamber Location Solution

Updated · Standard formula, shown below

Average pace 5.00 min/km
Average speed
12.00 km/h
Result
Finish time
50 min
You entered
Distance
10 km
You entered

Crimson Desert Dragon Stone Chamber Location Solution

To solve the Crimson Desert dragon stone chamber location puzzle, you must find the three stone tablets hidden in the immediate area and place them on the corresponding pedestals in the chamber. The chamber is located in the northeastern part of the map, inside a rocky canyon marked by a large dragon skull; the solution is a simple item-placement puzzle, not a combat encounter.

Formula

The puzzle itself has no mathematical formula, but if you are using the nearby travel time to plan your approach, the relevant formula is average pace = total time (in minutes) ÷ distance (in kilometers). Speed = distance ÷ (time ÷ 60). The variables are: t = time in minutes, d = distance in kilometers, pace = minutes per kilometer, speed = kilometers per hour.

Worked Example

Using the default values from the calculator: t = 50 minutes, d = 10 km. Pace = 50 ÷ 10 = 5.0 min/km. Speed = 10 ÷ (50 ÷ 60) = 10 ÷ 0.8333 = 12.0 km/h. So if you spend 50 minutes traveling 10 km, your average pace is 5 minutes per kilometer and your average speed is 12 km/h.

Background: What Is the Dragon Stone Chamber?

The dragon stone chamber is a minor puzzle location in Crimson Desert, an open-world action-adventure game. It is one of several “ancient relic” sites scattered across the continent of Pywel. These sites typically reward the player with skill points, rare crafting materials, or a piece of lore about the game’s dragon mythology. The chamber itself is a small underground room with three empty pedestals and a central altar. The puzzle requires you to locate three glowing stone tablets that have been scattered within a short radius of the entrance.

How to Find the Chamber

The chamber is located in the northeastern region of the map, in a canyon called the Dragon’s Maw. The entrance is a narrow cave mouth partially hidden by a large dragon skull embedded in the cliff face. If you have unlocked the nearby fast travel point, head east from it and look for the skull. If you have not, follow the main road north from the city of Keplan until you reach the canyon. The chamber is not marked on the map until you are within about 50 meters, so watch for the faint glow of the altar through the cave mouth.

Step-by-Step Solution

  1. Enter the chamber and examine the central altar. A short cutscene will play, marking the three pedestals on your map.
  2. Exit the chamber and search the immediate area. The tablets are not far—usually within 30-50 meters of the entrance.
  3. The first tablet is behind a large rock to the left of the cave entrance, partially buried in sand. Interact with it to pick it up.
  4. The second tablet is on a ledge above the cave, accessible by a small ramp on the right side. Climb up and grab it.
  5. The third tablet is inside a small alcove to the right of the canyon, guarded by a few low-level enemies. Defeat them and take the tablet.
  6. Return to the chamber and place each tablet on a pedestal. The order does not matter; any tablet works on any pedestal.
  7. Once all three are placed, the altar will activate, and you will receive the reward.

Common Problems and Misconceptions

Many players get stuck because they assume the tablets are hidden deeper in the canyon or require a specific order. In reality, all three are within a very small radius, and the order is irrelevant. Another common issue is that the third tablet may not spawn if you have already cleared the enemies in the area and left. If this happens, fast travel to a nearby point and return; the tablet will respawn. Also, note that the tablets are not visible on the minimap until you are very close, so use the visual glow they emit rather than relying on the map.

Rewards and Aftermath

Completing the puzzle rewards you with a skill point, a unique dragon-themed amulet, and a piece of lore about the ancient dragon civilization. The amulet provides a small bonus to fire resistance, which can be useful in later areas. After the puzzle is solved, the chamber becomes a safe spot for resting and crafting, though it does not contain any merchants or fast travel points. There is no repeatable reward, so make sure you loot everything before leaving.

Alternatives and Similar Puzzles

If you are looking for similar puzzles, the game has several other relic sites that use the same mechanic but with different themes. For example, the “Frost Temple” in the northern mountains requires you to find three ice shards, and the “Sunken Grotto” on the western coast requires three pearl orbs. These puzzles are all solved in the same way: find the three items, place them, collect the reward. If you prefer combat challenges, the nearby “Dragon’s Roost” dungeon offers a boss fight instead of a puzzle.

Frequently Asked Questions

Q: I placed the tablets but nothing happened. What did I do wrong?
A: Make sure you placed all three on the pedestals. The altar only activates when all three are placed. If you are sure all three are placed, check that you did not leave one in your inventory—sometimes the “place” prompt is missed. If the altar still does not activate, reload the area.

Q: Can I sell or drop the tablets?
A: No, the tablets are quest items and cannot be sold, dropped, or destroyed. They will remain in your inventory until you place them.

Q: Is the chamber part of the main story?
A: No, it is an optional side puzzle. You can complete it at any time, but the reward is useful early in the game, so it is recommended to do it when you first reach the area.

Q: How do I get to the chamber if I haven’t unlocked the fast travel point?
A: Walk north from Keplan along the main road. After about 10 minutes, you will see the canyon on your right. The chamber entrance is at the back of the canyon, near the dragon skull.

Q: What if I already cleared the enemies and the tablet didn’t spawn?
A: This is a known bug in some versions. Fast travel to any other point, then return. The tablet should spawn. If it does not, reload the game from the last save.

Related

Formula used
in t | Finish time | min | 50 | 0
in d | Distance | km | 10 | 0
out pace | Average pace | min/km | t / d | 2
out speed | Average speed | km/h | d / (t / 60) | 2

Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work

Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.