Change Kingdoms Rise of Kingdoms: How It Works
This article explains how the “Change Kingdom” (migration) system works in Rise of Kingdoms, what you need to do to move your account to a different server, and what the real costs and restrictions are. You enter your current power, target kingdom age, and available passports to see if a move is possible and what it will cost in passports and gems.
Why People Change Kingdoms
Players migrate for many reasons: to join a stronger alliance, to escape a toxic or losing server, to participate in a specific KvK (Kingdom vs Kingdom) season, or to find a quieter kingdom with less competition for resources. Some also move to a newer kingdom to get a fresh start or to an older one to access more developed structures.
Migration is a core feature of Rise of Kingdoms, but it is not free and not unlimited. Each move costs passports, and you can only move every 30 days. Knowing the rules helps you plan your moves without wasting gems or getting stuck.
How to Move: Step-by-Step
- Open the World Map and tap your profile icon (top left).
- Tap Migration (the icon looks like a small ship or arrows).
- Select the target kingdom from the list. The game shows if it is eligible (age, power limits, and whether it is in a KvK season).
- Check the number of Passport Pages you have. If you have enough, tap Move.
- Confirm the move. Your account will be transferred to the new kingdom after a short countdown (usually a few minutes).
Note: you cannot move to a kingdom that is currently in a KvK preparation or registration phase. The target kingdom must be in “peace” mode (not in a KvK war).
Common Mistakes and Misconceptions
- Thinking you can move anytime. You can only move every 30 days, and only to a kingdom that meets the age and power criteria.
- Ignoring the power cap. If you are above 30 million power, you need a Migration Token (which is rare and often only given during special events).
- Forgetting to check the target kingdom’s KvK status. Even if the kingdom is old enough, if it is in KvK, you cannot move there.
- Assuming passports are the only cost. You also spend gems to buy passports (1,000 gems each). If you buy 5 passports, that’s 5,000 gems.
- Not checking the alliance leader’s permission. Some alliances have a minimum power requirement or a migration fee (in resources or gems) to join. That is separate from the game’s passport cost.
Comparison: Migration vs. Starting Over
If you are considering moving because your current kingdom is dying, you might also think about starting a new account on a fresh server. Here is a quick comparison:
- Migration – keeps all your progress, but costs gems and passports, and you are limited by the 30-day cooldown and power cap.
- New account – free, but you lose all progress, commanders, and VIP levels. You start from zero, which can be fun for a fresh challenge but is time-consuming.
Most players prefer migration if they have invested months or years into their account. Only start over if you want a completely new experience and don’t mind losing everything.
Costs and Requirements
The exact costs are:
- Passport Pages – 1,000 gems each, or you can get them from events (like Lost Kingdom or special offers).
- Number needed – your power / 10,000,000, rounded up. For example, 25 million power = 3 passports (since 25/10 = 2.5 → round up to 3).
- Migration Token – required if your power is above 30 million. This token is not sold in the shop; it is only obtainable during special events (like the “Migration Token” event that appears occasionally).
- Cooldown – 30 days after each move.
There is also a hidden requirement: your account must be at least 10 days old (to prevent fresh accounts from moving). And you cannot move to a kingdom that is older than 350 days (unless you are a very high-power player with a special token, but that is rare).
Safety and Account Security
Migration is safe as long as you do it through the official in-game menu. Never share your account credentials with anyone who claims they can “move you for free” or “cheap passports.” Scammers often target players who want to migrate. Always buy passports from the in-game shop or earn them from legitimate events. If someone asks for your password or a screenshot of your account, it’s a scam.
Also, be aware that moving to a new kingdom resets your alliance membership and your position in the world map. You will start at a random location in the new kingdom, so you need to rejoin an alliance and rebuild your city’s placement.
Frequently Asked Questions
Can I move to any kingdom I want?
No. The kingdom must be between 10 and 350 days old (for players under 30M power), must not be in a KvK season, and you must have enough passports. Also, you can only move every 30 days.
How many passports do I need for 50 million power?
For 50 million power, you would need 5 passports (50/10 = 5). But remember, if you are above 30 million, you also need a Migration Token, which is not always available.
What happens to my alliance and my city when I move?
You leave your current alliance automatically. Your city is placed at a random location in the new kingdom, and you must join a new alliance. Your resources, troops, and buildings stay with you.
Can I move to a younger kingdom than my current one?
Yes, as long as the target kingdom is at least 10 days old. Many players move to a younger kingdom to get a head start in KvK or to join friends who started later.
Is there a way to avoid the 30-day cooldown?
No, the cooldown is a hard rule. Once you move, you cannot move again for 30 days. Plan your moves carefully.
What is a Migration Token and how do I get one?
It is a special item that allows players above 30 million power to migrate. It is not sold in the shop; it is only available during limited-time events, usually during special celebrations or after major updates. Keep an eye on in-game announcements.
Related
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.