Brawl Stars Controls: Edit Touch Buttons & Options
- Average speed
- km/h
- Result
- Finish time
- 50 min
- You entered
- Distance
- 10 km
- You entered
You can edit the touch buttons in Brawl Stars by opening the Settings menu (the gear icon on the main screen), selecting “Controls,” and then tapping “Customize.” From there, you can reposition the joystick, attack button, and super button, as well as adjust their size and opacity. You cannot change the actual function of these buttons or add new ones, but you can tailor their placement and appearance to fit your grip and play style.
Formula
The calculator works out your average pace (time per kilometer) and average speed (kilometers per hour) from a finish time and a distance. The formulas are:
- Average pace (min/km) = Finish time (minutes) ÷ Distance (km)
- Average speed (km/h) = Distance (km) ÷ (Finish time (minutes) ÷ 60)
Where t is the finish time in minutes, and d is the distance in kilometers. Pace tells you how long each kilometer took; speed tells you how many kilometers you covered in one hour.
Worked Example
Using the default values: finish time = 50 minutes, distance = 10 km.
- Pace = 50 ÷ 10 = 5.00 min/km
- Speed = 10 ÷ (50 ÷ 60) = 10 ÷ 0.8333 = 12.00 km/h
So a 50‑minute 10 km run gives an average pace of 5:00 per kilometer and an average speed of 12 km/h.
When to Use This Calculator
Use this tool whenever you have a finish time and a distance and want to know your average pace or speed. Runners often use pace to set training targets (e.g., “run at 5:30/km”), while cyclists and drivers more often think in speed (km/h or mph). The calculator works for any activity—running, cycling, walking, swimming—as long as you measure time and distance consistently.
How to Read the Results
The first output, Average pace, is shown as a headline answer in minutes per kilometer (e.g., 5.00 min/km). Lower pace numbers mean faster running. The second output, Average speed, is in kilometers per hour; higher numbers mean faster overall movement. Note that pace and speed are inversely related: if your pace drops by 1 min/km, your speed increases, but not by a fixed amount.
Common Mistakes
- Using seconds instead of minutes: If your finish time is 50 minutes and 30 seconds, convert to 50.5 minutes before entering, or the result will be slightly off.
- Mixing units: If your distance is in miles, convert to kilometers (1 mile ≈ 1.60934 km) or use a different formula. This calculator assumes kilometers.
- Rounding too early: Keep at least two decimal places during intermediate steps to avoid rounding errors in the final speed.
Limits of the Formula
The formula assumes a constant pace throughout the activity. In reality, your pace varies with terrain, wind, and effort. The result is an average, not a prediction of your pace at any specific moment. Also, the formula does not account for rest stops or pauses—if you stop for a break, the finish time includes that stopped time, so your average pace and speed will be slower than your moving pace.
Frequently Asked Questions
How do I convert pace to speed?
To convert pace (min/km) to speed (km/h), divide 60 by the pace. For example, 5 min/km → 60 ÷ 5 = 12 km/h. To convert speed to pace, divide 60 by the speed: 12 km/h → 60 ÷ 12 = 5 min/km.
What if I know my speed but not my pace?
Enter your speed in the speed output? No—this calculator only takes time and distance as inputs. To get pace from speed, use the conversion above. For instance, if you run at 10 km/h, your pace is 60 ÷ 10 = 6 min/km.
Can I use this for walking?
Yes. Walking pace is typically 10–20 min/km (3–6 km/h). The same formula applies; just enter your walking time and distance.
Is there a difference between average pace and average speed?
Yes. Pace is time per distance (min/km), which is intuitive for runners. Speed is distance per time (km/h), which is common in driving. They are reciprocals of each other (with a factor of 60 for minutes vs hours).
What if I run on a treadmill?
Treadmills often show speed in km/h or mph. You can still use this calculator by converting your treadmill speed to a finish time for a given distance, or just use the speed directly if you know it. For example, if you run at 10 km/h for 30 minutes, distance = 10 × 0.5 = 5 km.
Related
Formula used
in t | Finish time | min | 50 | 0 in d | Distance | km | 10 | 0 out pace | Average pace | min/km | t / d | 2 out speed | Average speed | km/h | d / (t / 60) | 2
Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.