Big Walk Local Co-op Online Multiplayer Explained
Big Walk is an upcoming cooperative puzzle game that supports both local co-op and online multiplayer, but the two modes work differently. You can play the full game with friends online, while local co-op is limited to a specific two-player mode on the same screen. This article explains exactly how multiplayer works in Big Walk, what you need to get started, and what to expect from each mode.
What Is Big Walk?
Big Walk is a cooperative adventure game developed by House House, the studio known for Untitled Goose Game. It is designed for up to four players who work together to explore a whimsical, hand-drawn world. The game emphasizes communication and teamwork, with puzzles that require players to coordinate their actions. It is scheduled for release on PC and consoles, though a specific launch date has not been announced as of this writing.
Local Co-op: How It Works
Local co-op in Big Walk is a split-screen mode for exactly two players on the same console or PC. Both players share one screen, with each player controlling their character in a side-by-side view. This mode is ideal for couch play, where you and a friend sit together and solve puzzles in real time. The local co-op mode does not support more than two players on a single screen, so if you want a four-player experience, you will need to use online multiplayer.
Online Multiplayer: Full Four-Player Support
Online multiplayer in Big Walk supports up to four players, each on their own device. You can invite friends through the game’s online lobby system, which works across the same platform (e.g., Steam players can play with other Steam players). There is no cross-platform play confirmed at this time, so everyone in your group needs to own the game on the same platform. The online mode uses a standard peer-to-peer connection, meaning one player hosts the game and others join. A stable internet connection is recommended for a smooth experience.
How to Set Up a Multiplayer Session
Setting up a game in Big Walk is straightforward. Here is what you need to do for each mode:
- Local co-op: From the main menu, select “Local Co-op,” then connect a second controller. The game will automatically assign one character to each player. You can adjust the split-screen orientation (horizontal or vertical) in the settings menu.
- Online multiplayer: Choose “Online” from the main menu. You can either create a lobby and invite friends via your platform’s friend list, or join a lobby using a friend’s invite code. The host selects the level, and all players load in together.
If you are the host, you can pause the game at any time, but this will also pause the game for all connected players. There is no dedicated server option; the host’s connection determines the overall stability.
Common Multiplayer Issues and Fixes
Players may encounter a few common problems when playing Big Walk online. Here are the most frequent issues and how to resolve them:
- Connection drops: If a player disconnects, the game will attempt to reconnect automatically. If it fails, the host can send a new invite. Make sure all players have a stable internet connection and that the host’s NAT type is not strict.
- Audio issues: Voice chat is not built into the game, so players often use third-party apps like Discord. If you hear echo or feedback, adjust your microphone sensitivity in the app’s settings.
- Progress not saving: The game saves progress automatically after each level. If you quit mid-level, you will restart that level. Online sessions do not save mid-level progress for all players; only the host’s progress is saved.
Comparing Local and Online Modes
Both modes offer the same core gameplay, but there are key differences. Local co-op is limited to two players and requires a single screen, which can be more intimate and easier to coordinate. Online multiplayer supports up to four players and allows friends to play from different locations, but it relies on a stable internet connection. The split-screen in local co-op reduces each player’s view, while online players get a full screen each. There is no difference in puzzle difficulty between the two modes.
Cost and Platform Requirements
Big Walk is a paid game; there is no free-to-play version. The price has not been announced, but it will be sold as a single purchase on each platform. To play online multiplayer, you need a console subscription service (like PlayStation Plus or Xbox Live Gold) on consoles, but PC players can play online without an extra subscription. Local co-op does not require any online subscription. The game is expected to run on standard hardware; minimum specs have not been released, but given the art style, it should be accessible to most PCs from the last few years.
Safety and Etiquette in Online Play
Since Big Walk is a cooperative game, there is no competitive element, so toxicity is rare. However, when playing with strangers, it is wise to use the game’s mute function if someone is disruptive. The game does not have a report system, but you can block players through your platform’s interface. Always be cautious about sharing personal information, and remember that the game’s voice chat is external, so you control who you talk to.
Frequently Asked Questions
Can I play Big Walk with 4 players on one screen?
No. Local co-op is strictly two-player split-screen. If you want four players, each person needs their own device and a copy of the game, and you must play online.
Is cross-play supported between PC and console?
As of now, the developers have not confirmed cross-platform play. It is safest to assume that PC players can only play with other PC players, and console players with the same console type (e.g., PlayStation with PlayStation).
Do I need a subscription to play online?
On PC, no. On consoles, yes—you will need the respective online service (PlayStation Plus, Xbox Live Gold, or Nintendo Switch Online) to access online multiplayer.
Can I play the whole game in local co-op?
Yes. The entire campaign is playable in local co-op, but only with two players. You cannot add a third or fourth player locally.
Does the game have voice chat?
No built-in voice chat. Players typically use external programs like Discord or platform party chat to communicate while playing online.
What happens if the host quits during an online game?
The game will end for all players, and the session will close. The host’s progress up to that point is saved, but any unsaved level progress is lost. It is best to designate a reliable host.
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