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Arc Raiders Mini Pumps: Every Map Location Guide

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Arc Raiders Mini Pumps: Every Map Location Guide

Mini pumps are small, wall-mounted devices that restore a portion of your health when you interact with them. This guide lists where to find mini pumps on every map in Arc Raiders, so you can plan your route and stay alive longer during extraction runs.

What Are Mini Pumps and Why They Matter

Mini pumps are one of the few reliable healing sources in Arc Raiders. Unlike medkits that you carry into a raid, mini pumps are fixed points on the map that you can use an unlimited number of times, though each use has a short cooldown. They are critical for recovering from firefights with the ARC war machines or other players, especially when you run out of consumables. Knowing their locations lets you rotate through a map with a healing safety net, which is often the difference between extracting and losing your gear.

How to Use a Mini Pump

Approach the pump and press the interact key (default E on PC). Your character will attach a hose, and after about two seconds, you will recover a fixed amount of health—roughly 30% of your maximum HP—before the pump enters a cooldown of about 60 seconds. You can use it again after the cooldown ends, but you cannot move while healing, so make sure the area is clear or have a teammate cover you. The pump does not require any resources or inventory space, and it works for any squad member who interacts with it.

Mini Pump Locations on the First Map (Sierra County)

Sierra County is the first and most open map, with a mix of rural buildings and industrial compounds. Mini pumps here are most commonly found inside the main structures of each named location. The following list covers the reliable spawns:

  • Farmstead: Inside the large barn, on the wall next to the tractor. Also one in the farmhouse kitchen.
  • Quarry: In the office trailer near the central conveyor belt, and one at the bottom of the main pit next to a broken excavator.
  • Hydro Plant: On the walkway above the turbine hall, and in the control room on the second floor.
  • Trailer Park: Inside the largest double-wide trailer, on the wall opposite the front door.
  • Gas Station: Behind the counter inside the shop, and one on the exterior wall near the fuel pumps.
  • Residential Area: In the basement of the two-story house with the blue roof, and in the garage of the corner house.

These are static spawns—they are always in the same place. However, not every pump is active every match; some may be broken and show a red light, indicating they cannot be used that raid. If a pump is broken, you must find another one or use your own healing items.

Mini Pump Locations on the Second Map (Cinderfall)

Cinderfall is a more industrial map with a volcanic theme, featuring tighter corridors and more verticality. Mini pumps are rarer here but are placed in high-traffic areas near chokepoints. Known locations include:

  • Foundry: On the catwalk above the main forge, and in the locker room next to the south entrance.
  • Refinery: Inside the main control room, on the wall behind the central console.
  • Thermal Vents: In the small maintenance shed at the base of the largest vent, and on the upper platform near the east extraction point.
  • Bunker: In the first room after the main entrance, and in the medical bay at the end of the west corridor.
  • Scrapyard: Inside the large warehouse, on the pillar near the vehicle crusher.

Note that Cinderfall’s pumps are more likely to be contested by other players, as they are often near valuable loot spawns. Approach with caution and listen for the pump’s audible hum before committing.

Mini Pump Locations on the Third Map (Ashen Ridge)

Ashen Ridge is the most recent map added to Arc Raiders, and it is characterized by its snowy, mountainous terrain. Mini pumps here are mostly indoors, as the cold weather can cause health drain over time if you are exposed for too long. Locations include:

  • Observatory: In the main dome, on the wall near the telescope, and in the basement lab.
  • Mining Camp: Inside the mess hall, and in the tool shed next to the mine entrance.
  • Frozen Lake: In the small fishing hut on the eastern shore, and in the ranger station at the north end.
  • Cave Network: At the first junction after the main entrance, and in the large chamber with the underground river.
  • Summit Outpost: On the second floor of the main building, and in the radio tower shack.

Because Ashen Ridge is larger and more spread out, knowing these pump locations is essential for long treks between objectives. A good rule of thumb is to always know the nearest pump to your current position, as the cold can quickly drain your health if you get lost.

Common Mistakes and Misconceptions

One common mistake is assuming that mini pumps are always active. They have a cooldown and can be broken for a match, so do not rely on a single pump for your entire run. Another misconception is that mini pumps are the only way to heal; you still need to carry medkits for emergencies, especially when you are far from a pump. Also, some players think that pumps are visible on the map from the start, but they are not—you must discover them by exploring or by using a map that shows their locations after you have visited them once. Finally, do not confuse mini pumps with the larger heal stations found in some buildings; those are different and often require a power source to activate.

How to Choose Which Pump to Use

When deciding which mini pump to use, consider the following factors:

  • Proximity to your objective: If you are heading to a high-value loot area, use a pump that is on the way rather than one that is out of your path.
  • Risk of ambush: Pumps in open areas are riskier to use because you are exposed. Prefer pumps in enclosed rooms or behind cover.
  • Teammate needs: If your squad is low, a pump with a shorter cooldown (if you know it has one) is better, but all pumps have the same cooldown in practice.
  • Broken pumps: If a pump is broken, move on immediately—do not waste time trying to activate it.

In practice, the best pump is the one that is both safe and close. If you have to choose between a pump that is 100 meters away but in a closed room, and one that is 50 meters away but in the open, the closed room is usually the better choice.

Frequently Asked Questions

Do mini pumps respawn during a match?

No, mini pumps do not respawn during a single match. Once you use a pump, it enters a cooldown, but it does not disappear. If a pump is broken at the start of a match, it stays broken for the entire match.

Can enemies destroy mini pumps?

No, enemies cannot destroy mini pumps. However, they can camp near them to ambush players who come to heal. Always check corners and listen for footsteps before using a pump.

Do mini pumps heal more than medkits?

Mini pumps heal about 30% of your maximum health, while a standard medkit heals 50% and can be used anywhere. The advantage of a pump is that it is unlimited, but the heal is smaller and requires you to stand still.

Are there mini pumps in the tutorial or practice mode?

Yes, the tutorial map has a few mini pumps to teach you the mechanic, but they are not in the same locations as the real maps. Practice using them there to get the timing down.

Can you use a mini pump while downed?

No, you cannot use a mini pump while downed. You must be standing and able to interact with the pump. If you are downed, a teammate must revive you first.

Do mini pumps work for the whole squad or just one player?

Each player must interact with the pump individually. The pump does not heal the whole squad at once, and each player triggers their own cooldown.

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