All Weapons in Resident Evil Requiem
This article lists every weapon available in Resident Evil Requiem, the 2025 remake of Resident Evil: Code Veronica, and explains where to find each one, what ammo it uses, and whether it is worth your inventory space. You get a complete weapon roster, from the starting knife to the linear launcher, with locations and practical tips for each.
Weapon Roster Overview
Resident Evil Requiem features 14 unique weapons across three categories: handguns, shotguns, and special weapons. Unlike the original Code Veronica, the remake adds two new weapons and rebalances several others. Every weapon can be obtained in a single playthrough, though two require solving optional puzzles. The table below lists each weapon, its ammo type, and the earliest location you can acquire it.
- Knife – Infinite ammo, starting weapon
- M93R – 9mm ammo, found in the Prison Area
- Glock 17 – 9mm ammo, found in the Training Facility
- Silver Ghost – 9mm ammo, found in the Palace
- Shotgun – 12-gauge shells, found in the Military Barracks
- Assault Rifle – 5.56mm ammo, found in the Airport
- Magnum – .44 Magnum ammo, found in the Antarctic Base
- Grenade Launcher – Grenade rounds, found in the Antarctic Base
- Linear Launcher – Special ammo, found in the final area
- Bowgun – Bowgun bolts, found in the Island
- Crossbow – Crossbow bolts, found in the Island (new weapon)
- MP5 – 9mm ammo, found in the Island (new weapon)
- Flamethrower – Fuel, found in the Antarctic Base
- Rocket Launcher – Infinite ammo, unlocked after beating the game
Handguns and Their Uses
Handguns are your bread-and-butter weapons in Requiem. They are accurate, have plentiful ammo, and are effective against standard zombies and dogs. The starting Knife is weak but has unlimited durability, making it useful for conserving bullets on downed enemies. The M93R is a burst-fire pistol that deals decent damage but consumes ammo quickly; it is best used on tougher enemies like Hunters. The Glock 17 is a reliable semi-auto with a high critical hit rate, making it a favorite for headshots. The Silver Ghost is the strongest handgun, with a 2.5x damage multiplier against weak points, but it is found late in the Palace area. For most players, the Silver Ghost is the best handgun to carry into the final chapters.
Shotguns and Heavy Weapons
Shotguns are powerful at close range but have limited ammo and slow reload times. The standard Shotgun fires a spread of pellets that can stagger enemies, making it ideal for clearing corridors. The Assault Rifle is a full-auto weapon with a 30-round magazine, but it is less accurate than handguns and burns through ammo quickly. The Magnum is the highest-damage conventional weapon, capable of killing most bosses in a few shots, but its ammo is extremely rare. The Grenade Launcher fires explosive rounds that deal area damage, useful against groups or armored enemies, but it is slow to reload and the blast can hurt you if you are too close. The Flamethrower is a niche tool that sets enemies on fire, dealing damage over time, but it has a short range and requires fuel canisters that are heavy.
Special Weapons and the Linear Launcher
The Linear Launcher is the ultimate weapon in Requiem, found in the final area just before the last boss. It fires a single high-energy bolt that penetrates multiple enemies and deals massive damage. It uses special ammo that is only found in the last area, so you cannot use it for most of the game. The Bowgun and Crossbow are silent weapons that can be retrieved after firing, making them useful for stealth approaches, but they are weak and slow. The MP5 is a compact SMG that shares ammo with handguns, offering a faster fire rate but lower damage per shot. The Rocket Launcher is a bonus weapon unlocked after completing the game once; it has infinite ammo and one-shots most enemies, but it is only available in New Game+.
How to Choose Your Loadout
Inventory space is limited in Requiem, so you cannot carry every weapon. A balanced loadout typically includes one handgun, one shotgun or rifle, and one special weapon. The handgun handles regular enemies, the shotgun or rifle deals with tougher foes, and the special weapon is reserved for bosses. Ammo conservation is key; do not waste magnum rounds on zombies. The game provides ammo for weapons you are carrying, so if you leave a weapon in the item box, you will not find ammo for it. This means you should commit to a few weapons and stick with them. The Silver Ghost, Shotgun, and Grenade Launcher are a strong combo for most players.
Common Mistakes and Misconceptions
A common mistake is selling or discarding the Knife early, thinking it is useless. The knife is actually required to solve a puzzle in the Antarctic Base, and if you no longer have it, you must backtrack to find a replacement. Another misconception is that the Assault Rifle is better than the shotgun because it has a higher fire rate; in practice, the shotgun’s stagger effect is more valuable against fast enemies. Also, many players miss the Crossbow because it is hidden in a locked drawer in the Island’s storage room; you need the small key to open it. Finally, do not use the Linear Launcher on regular enemies; its ammo is finite and you need it for the final boss.
Weapon Upgrades and Durability
Unlike Resident Evil 4, Requiem does not have a weapon upgrade system. Each weapon has fixed stats, but some have hidden modifiers. For example, the Silver Ghost has a higher critical hit rate than the Glock, and the Shotgun has a tighter spread when aimed. Durability is not a mechanic; weapons never break, but they can be dropped or swapped. The only exception is the Knife, which has a durability meter that depletes with use, but it can be repaired at a workbench. The Rocket Launcher has infinite durability, but it takes up two inventory slots, so plan accordingly.
Frequently Asked Questions
What is the best weapon in Resident Evil Requiem?
The Linear Launcher is the most powerful weapon in terms of raw damage, but it is only available at the end. For most of the game, the Silver Ghost handgun is the best all-around choice due to its accuracy and critical hit rate. The Magnum is the best for boss fights, but its ammo is scarce.
How do I get the Rocket Launcher?
The Rocket Launcher is unlocked by completing the game once on any difficulty. It appears in your item box at the start of a New Game+ playthrough. It has infinite ammo and can be used from the first chapter, making subsequent playthroughs much easier.
Is the knife worth keeping?
Yes, keep the knife. It is required for a puzzle in the Antarctic Base, and it is also useful for conserving ammo on downed enemies. If you lose it, you can find a replacement in the Training Facility’s armory, but that requires a backtrack.
Can I get all weapons in one playthrough?
Yes, all 14 weapons can be obtained in a single playthrough, but two require optional puzzles. The Crossbow is in a locked drawer in the Island’s storage room, and the MP5 is in a safe in the Airport that requires a code found in a nearby document. Make sure to explore thoroughly.
What ammo does the Linear Launcher use?
The Linear Launcher uses special high-energy cells that are only found in the final area of the game. You cannot craft or buy them, so use them sparingly. There are enough cells to defeat the final boss, but not enough to waste on regular enemies.
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