Vector Magnitude Formula:
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Vector magnitude represents the length or size of a vector in 3D space. It's a scalar quantity that gives the distance from the origin to the point defined by the vector components.
The calculator uses the vector magnitude formula:
Where:
Explanation: The formula is derived from the Pythagorean theorem extended to three dimensions. It calculates the straight-line distance from the origin to the point (x,y,z) in 3D space.
Details: Vector magnitude is fundamental in physics, engineering, and computer graphics for calculating forces, velocities, distances, and normalizing vectors.
Tips: Enter all three vector components in any consistent units. The result will be in the same units as the input components.
Q1: What if my vector is 2D?
A: Simply enter 0 for the z-component. The calculator will work correctly for 2D vectors.
Q2: Can the magnitude be negative?
A: No, magnitude is always a non-negative value representing distance.
Q3: What units should I use?
A: Use any consistent units for all components. The result will be in the same units.
Q4: How precise is the calculation?
A: The calculator shows results rounded to 4 decimal places, but uses full precision for the calculation.
Q5: What's the difference between magnitude and direction?
A: Magnitude tells "how much" while direction tells "which way". Together they completely describe a vector.