Spell Save DC Formula:
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Spell Save DC (Difficulty Class) is the number that targets of your spells must meet or exceed with a saving throw to resist the spell's effects. It represents how hard your spells are to resist.
The calculator uses the standard Spell Save DC formula:
Where:
Details: A higher Spell Save DC makes your spells more difficult to resist, increasing your effectiveness as a spellcaster. It's a key number for offensive spellcasters.
Tips: Enter your current proficiency bonus and your spellcasting ability modifier. Both values should be positive numbers representing your current character's abilities.
Q1: How do I find my spellcasting modifier?
A: It's the ability modifier (INT, WIS, or CHA) of your spellcasting ability. For example, if you're a Wizard with 16 Intelligence, your modifier is +3.
Q2: Does this work for all spellcasting classes?
A: Yes, the formula is the same for all classes, though the ability used varies (Wizards use INT, Clerics use WIS, Sorcerers use CHA, etc.).
Q3: What's a good Spell Save DC?
A: At level 1, typical DC is 13-14. By level 20, it might be 18-20. Higher is always better for spell effectiveness.
Q4: Can items increase my Spell Save DC?
A: Yes, magic items that increase your spellcasting ability score or provide bonuses to spell DCs will increase this number.
Q5: Does this include magic item bonuses?
A: No, you must add any additional bonuses from magic items to the calculated DC.